Brilliant, I was literally just thinking about working on this exact project myself. Cocoa isn’t particularly suited for making a sprite-blitting engine (though I did manage to get something running with UIImageView), so I figured I had to make my own OpenGL ES wrapper.(thanks for doing that)
butterfly98a
December 9th, 2009 at 6:04 pm
Nice vid
I’ve received my iphone too, for free:) From here: freebies(.)comoj(.)com/iphone So, good luck for everybody!!!
williamsbm2000
December 9th, 2009 at 6:57 pm
I love it!
astlobe
December 9th, 2009 at 7:40 pm
great, I was planning on making a sprite-heavy game myself and your library gave me is saving so much trouble.thank you!
gambar
December 9th, 2009 at 8:24 pm
Chris Huelsbeck’s music! Great Gianna Sisters remix! WOOOOOOOOOOOOT! *THUMBS UP*
aleiby
December 9th, 2009 at 8:53 pm
it’s like video toaster for the iphone!
yazow
December 9th, 2009 at 9:06 pm
Great, i’ll definitely try your library. Do you have plan to attend any kind of conference or convention btw?
rquesada73
December 9th, 2009 at 9:22 pm
Not for the moment.What iPhone (or mobile games) conferences do you recommend ?
fantasyhiphop
December 9th, 2009 at 9:49 pm
Brilliant, I was literally just thinking about working on this exact project myself. Cocoa isn’t particularly suited for making a sprite-blitting engine (though I did manage to get something running with UIImageView), so I figured I had to make my own OpenGL ES wrapper.(thanks for doing that)